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Cineversity CV-AR v1.5 R19-R20 – C4D面部捕捉插件+使用教程

admin 2024-06-10 9次浏览 0条评论 0 打赏作者 0 0
Cineversity CV-AR利用iPhoneX中正面的真实深度相机捕捉我们的面部结构,面部动作,图像以及声音,它需要访问前置摄像头和麦克风。这些数据本地存储在iPhone本地上。我们可以管理捕获并将它们传输到Cinema 4D,以便在3D场景中使用或者驱动其他角色的动画。需要iOS 11.3或...

Cineversity CV-AR利用iPhoneX中正面的真实深度相机捕捉我们的面部结构,面部动作,图像以及声音,它需要访问前置摄像头和麦克风。这些数据本地存储在iPhone本地上。我们可以管理捕获并将它们传输到Cinema 4D,以便在3D场景中使用或者驱动其他角色的动画。

需要iOS 11.3或更高版本,需要Cinema 4D Studio R19-R20

Cineversity CV-AR v1.5更新日志:

Build
* Set the orientation to +Z for c4d files that were saved using CV-AR 1.0. Since the orientation in previous builds was applied directly to the Capture Object, but now its applied to the Face Mesh using the Orientation setting.
* Fix for preview images not being sent across sometimes.
* Updated documentation
* Added a Make Quad Mesh button to change the tri mesh into quads.
* iOS: Fix for recording captures longer than 2 minutes.
* C4D: Baking blendshapes now takes the calibration capture into account
* C4D: Grouped the additional iOS data in a new group called Extra Data.
* C4D: Fix for baking the sound onto a new object, keeping the correct time and not altering the original performance object.
* iOS: UI Changes for iPad and iPhone.
* iOS: Minimum requirement is now iOS 12.1
* Fix: When the Preview-Pic appears in CV-AR, it shows a «30»-fps-Information … it was a 60fps-Capture. After i used «Remove undownloaded captures» the information turned into «60>
* Fix: Eyes are rendered correct in the editor, but are centered behind the face if you render in Picture-Viewer via «Shft-R»
* Fix: QR transfered captures were appearing “orange” as if they were externally transferred.
* Fix: Zip transfered files were showing up “red” if they didn’t contain all frames.
* iOS: Message alignment for QR Connection screen is now fixed.
* iOS: C4D Tab image now centered and scaled correctly for iPad.
* iOS: QR Scan Popup now has the qr area centered in the popup correctly.
* Fix: When rotation checkbox is disabled the face should still point in the Orientation Direction.
* Use Single Texture and Frame Texture are greyed out if only one image frame was captured.
* Removed Set Eye Position Button.
* Added Option to Eye Tag to use iOS 12 Eye Tracking for position and rotation. Enabled by default if capture is from iOS 12.
* Added EyeTracking position and rotation tab to the Capture Object.
* Added matrices for face and camera to the capture object.
* Added the lighting information
* Moved the texture tag from the Capture Object to the Face Mesh.
* Added Bake Sound to Pose Morph Helper Tag.
* Added Baking for BlendShapes, Face PSR and Eye PSR.
* Newly Drag and Dropped zip files now appear first in the CV-AR Dialog.

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