In this tutorial, Scott Spencer shows a professional workflow for creature design using Pixologic ZBrush and Adobe Photoshop, using ZBrush to develop...
Making Of 'Rosso'/制作'Rosso'By Alfa Smyrna 作者:Alfa SmyrnaSoftware used/使用软件:3ds Max翻译by:cger.com Hello, in this Making Of, I will try to explain the pi...
V-Ray for Maya 線性工作流程 編譯 / Hammer Chen 這篇為教學影片「Renderschool VRAY for Maya 」(作者: peter hartwig)的導讀。如果對gamma校正或線性工作流程完全沒概念建議先 閱讀前篇「Gamma correction and ...