Modeler+Blender三维游戏武器设计建模教程 3D Weapon Design VR Workflow
使用 Substance 3D Modeler 和 Blender 设计 3D 武器游戏资产。首先介绍如何使用 Substance 3D Modeler 作为 VR 设计工作流程的一部分,然后继续介绍中级和高级 Blender 技术。无论您是想为 VR 工作流程创建游戏资产、开发您的 Blender 工作流程、复习我们的硬表面设计理论,还是学习一般的概念艺术,这个研讨会都将为您提供有关为游戏设计高质量资产的深刻见解。
Design 3D weapon game assets using Substance 3D Modeler and Blender. This 5.5-hour workshop begins with an introduction to using Substance 3D Modeler as part of a VR design workflow and continues with intermediate and advanced-level Blender techniques. Whether you’re looking to create game assets for a VR workflow, develop your Blender workflow, brush up on our hard-surface design theory, or learn concept art in general, this workshop will provide you with a great insight into designing high-quality assets for games.
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