The Gnomon Workshop - Ultimate 3DS Max tutorial collection
The Gnomon Workshop - 3DS Max 教程45套合集,39.6GB,多数为较老的max教程。
3D Matte Painting and Camera Mapping - Matte Painting for Film (with Chris Stoski)
3ds Max Light Basics - 3ds Max Techniques (with Jeff Patton)
3DS Max Lighting Interior Spaces (with Ramy Hanna)
3DS Max Rendering Iridescence with the Shellac Material (with Ramy Hanna)
3DS Max Texturing with Arch & Design Mental Ray Materials (with Ramy Hanna)
Architectural Exterior Daylight - 3ds Max Techniques (with Jeff Patton)
Architectural Exterior Night - 3ds Max Techniques (with Jeff Patton)
Architectural Interiors Daylight - 3ds Max Techniques (with Jeff Patton)
Architectural Interiors Night - 3ds Max Techniques (with Jeff Patton)
Area Light Issues - 3ds Max Techniques (with Jeff Patton)
Brazil Material Fundamentals - 3ds Max and Brazil Techniques (with Sebatien Chort)
CG Survival Kit - Concept to Final Image - Strategies for Efficiency (with Jeremy Cook)
Controlling Color Bleed - 3ds Max Techniques (with Jeff Patton)
Creating Clay Renders - 3ds Max Techniques (with Jeff Patton)
Depth of Field - 3ds Max Techniques (with Jeff Patton)
Displacement - 3ds Max Techniques (with Jeff Patton)
Environment Creation for Production - 3ds Max Modeling and Texturing (with Tim Jones)
Environment Lighting for Production - 3ds Max Rendering Techniques (with Tim Jones)
Exposure Control - 3ds Max Techniques (with Jeff Patton)
Gears of War Creature Design - Sketch, Model and Paint (with James Hawkins)
Global Illumination - Exteriors - V-Ray Lighting Techniques (with Christopher Nichols)
Global Illumination - Interiors - V-Ray Lighting Techniques (with Christopher Nichols)
Glowing Objects - 3ds Max Techniques (with Jeff Patton)
Hard Surface Shading and Texturing (with Neil Blevins)
HDR - 3ds Max Techniques (with Jeff Patton)
Identifying Noise - 3ds Max Techniques (with Jeff Patton)
Indirect Illumination - Final Gather - 3ds Max Techniques (with Jeff Patton)
Indirect Illumination - Global Illumination - 3ds Max Techniques (with Jeff Patton)
Introduction to 3ds Max - Tools and Workflow (with Jeremy Engleman)
Look Development with mental ray - 3ds Max Techniques (with Alessandro Cangelosi)
Material Basics - Installing Plugins, Scripts and Shaders (with Jeff Patton)
Material Basics - Mental Ray - 3ds Max Techniques (with Jeff Patton)
Material Basics - Scanline - 3ds Max Techniques (with Jeff Patton)
Motion Blur - 3ds Max Techniques with (Jeff Patton)
mr Proxy Objects - 3ds Max Techniques (with Jeff Patton)
mrSun and mrSky - 3ds Max Techniques (with Jeff Patton)
Multi-Pass Compositing - 3ds Max Rendering Techniques (with Tim Jones)
NPR - Toon Rendering - 3ds Max Techniques (with Jeff Patton)
Production FX Workflows - Dragon Age - Origins (with Brandon Young)
Robot Design - Concept, Model and Paint (with Josh Nizzi)
Set Extension and Lighting Effects - Matte Painting for Film (with Chris Stoski)
Speed vs Quality in Vray (with Christopher Nichols)
Vehicle Rendering in 3ds Max 2009 - 3ds Max Techniques (with Jeff Patton)
Visual FX for Games - Real-Time Effects Using Unreal Engine 3 (with Maxime Deleris)
Volumetrics - 3ds Max Techniques (with Jeff Patton)
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