Archinteriors for UE Vol. 4
虚幻4室内场景模型第四期。
每个对象烘焙的高质量纹理:所有材质均使用Substance Painter PBR工作流制作
在任何地方使用它:每个对象的唯一展开UV
即使在特写镜头中也可以拍摄照片:大多数纹理都在2K-4K范围内
场景使用直射光和HDRI天光照明
优化:GeForce 1070的每秒速度超过50帧
玻璃对象的自定义焦散,增强照片真实感
五个场景和741个网格物体
Features:
High quality textures baked per object: all materials were made using Substance Painter PBR workflow
Use it anywhere: unique unwrapped UVs for each object
Photoreal even at close-ups: the most textures are in 2K-4K range
Scenes are lit with direct light and HDRI skylight
Optimized: more than 50 FPS with GeForce 1070
Custom caustics for glass objects for increased photorealism
Five scenes and 741 meshes
Archinteriors for UE vol. 4 uses the Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere. Unreal® Engine, Copyright 1998 – 2015, Epic Games, Inc. All rights reserved.
Formats
uproject
Software
Unreal Engine - 4.18
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