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Gumroad - ONELVXE Material Pipeline

admin 2024-06-16 8次浏览 0条评论 0 打赏作者 0 0
Gumroad - ONELVXE Material Pipeline砖,金属,混凝土,织物,地面,大理石,石膏,瓷砖和木材的不同变化的贴图纹理包。内置blender 插件,同时贴图也可以用于其他所有相关软件。blender未来的材质趋势100 Premium PBR 材质:逼真的纹理存储库[4k,...

Gumroad - ONELVXE Material Pipeline


砖,金属,混凝土,织物,地面,大理石,石膏,瓷砖和木材的不同变化的贴图纹理包。内置blender 插件,同时贴图也可以用于其他所有相关软件。

blender未来的材质趋势

100 Premium PBR 材质:
逼真的纹理存储库[4k,2k,&1k纹理大小]
*实用节点
*优化纹理节点

* ONELVXE纹理插件:

一键导入整个纹理文件夹
快速迭代材质的纹理贴图
将其他纹理库集成到工作流中
支持金属/粗糙度和镜面/光泽工作流程

* ONELVXE Principled Studio着色器:

一个节点 任何材料
物理阴影(PBR)
支持电介质,金属,各向异性,玻璃,分散体,地下散射(SSS)和透明涂料着色
基于Cycles Disney Shader


high.jpg


Different variations of Brick, Metal, Concrete, Fabric, Ground, Marble, Plaster, Tiles and Wood.

The Future of Blender Materials
Material Library:

100 Premium PBR Materials:
Photorealistic Texture Repository [4k, 2k, & 1k texture sizes]
*Utility Nodes
*Optimized Texturing Node


*ONELVXE Texture Bridge:

Import an entire folder of textures with one click
Quickly iterate between texture maps for your material
Integrate other texture repositories into your workflow
Support for Metallic/Roughness & Specular/Glossy Workflows


*ONELVXE Principled Studio Shader:

One Node. Any Material
Physically Based Shading (PBR)
Supports Dielectric, Metallic, Anisotropic, Glass, Dispersion, Subsurface Scattering (SSS) and Clearcoat shading
Based on Cycles Disney Shader

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