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Splicer Blaze Inferno

admin 2024-06-16 3次浏览 0条评论 0 打赏作者 0 0
Splicer Blaze Inferno v6.0Blaze和Inferno是Cinema 4D的动画插件,使艺术家能够快速轻松地将复杂的动画制作成多种用途,例如导出到另一个3D软件(FBX和Alembic compatible *)或将动态动画转换为可编辑的动画。 Blaze是一个前端工具,用于...

Splicer Blaze Inferno v6.0


Blaze和Inferno是Cinema 4D的动画插件,使艺术家能够快速轻松地将复杂的动画制作成多种用途,例如导出到另一个3D软件(FBX和Alembic compatible *)或将动态动画转换为可编辑的动画。 Blaze是一个前端工具,用于处理烘焙动态对象,MoGraph对象,变形对象以及准备导出对象。 Inferno是一个更复杂和原始的动画工具,它允许你从MoGraph对象和动态对象的动画数据转移到具有相似层次结构的其他对象上。 Inferno可以实时编辑和操纵各个MoGraph。 Blaze 和 Inferno是一个强大的组合。


Blaze and Inferno are animation plugins for Cinema 4D, enabling artists to quickly and easily bake down complex animation for a multitude of purposes such as export to another 3D software (FBX and Alembic compatible*) or to convert dynamic animation into editable animation. Blaze is a frontend tool that handles baking dynamic objects, MoGraph objects, deformable objects and prepares objects for export. Inferno is a more complex and raw animation tool that allows you to transfer animation data from MoGraph objects and dynamic objects onto other objects with similar hierarchies. Inferno makes real-time editing and manipulation of individual MoGraph clones possible. Blaze and Inferno are a powerful mix.


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