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FXPHD - Realtime Cinema Environments in Unreal Engine 5

admin 2024-06-16 4次浏览 0条评论 0 打赏作者 0 0
FXPHD - Realtime Cinema Environments in Unreal Engine 5虚幻5引擎中的实时相机环境教程,不包括项目文件。本课程介绍如何使用世界创建器、Quixel Bridge和虚幻引擎5创建高度详细的逼真实时环境。该课程由Liam Whitehouse教授,是...

FXPHD - Realtime Cinema Environments in Unreal Engine 5


虚幻5引擎中的实时相机环境教程,不包括项目文件。


本课程介绍如何使用世界创建器、Quixel Bridge和虚幻引擎5创建高度详细的逼真实时环境。该课程由Liam Whitehouse教授,是fxphd上第一个以4K分辨率分发的课程,包括超过20GB的项目文件下载(高级会员资格提供),因此您可以继续学习该课程。


Liam是新西兰的高级视觉特效通才,自2003年以来一直从事3D行业。在过去的18年里,他参与了各种项目,包括最近迪斯尼Plus的《猎鹰与冬日战士》的照片级峡谷环境,以及《哥斯拉大战金刚》的空心地球环境,以及其他即将上映的高调故事片的视觉特效工作。


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This course covers how to create a highly detailed photoreal real-time environment using World Creator, Quixel Bridge, and Unreal Engine 5. Taught by Liam Whitehouse, the course is first one at fxphd to be distributed in 4K resolution and includes over 20GB of project file downloads (available with a Premium Membership) so you can follow along with the course.


Liam is a New Zealand based Senior VFX Generalist, who has been in the 3D industry since 2003. He has worked on various projects over the past 18 years including most recently the photoreal canyon environments for The Falcon and the Winter Soldier on Disney Plus, and the hollow earth environments for Godzilla vs Kong, as well as VFX work on other upcoming high profile feature films.


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