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Udemy - 3D Female Armored Assassin In Blender Course - Nikolay Naydenov

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Udemy - 3D Female Armored Assassin In Blender Course - Nikolay NaydenovBlender 3D女装甲刺客角色建模材质教程, 这可能是我在《搅拌机》中做过的最复杂的角色。我实时记录和叙述了每一步,以制作这门课程!32GB。我是Niko...

Udemy - 3D Female Armored Assassin In Blender Course - Nikolay Naydenov


Blender 3D女装甲刺客角色建模材质教程, 这可能是我在《搅拌机》中做过的最复杂的角色。我实时记录和叙述了每一步,以制作这门课程!32GB。


我是Niko,我是3D角色艺术家和老师,在我的Zbrush,Blender,解剖学和3D角色雕刻课程中有超过20000名学生。在本课程中,我们将从零开始制作这个 3D 女性装甲刺客,只使用Blender。这个角色的主要目的是3D打印或渲染,但同样的技术可以用来为游戏创建3D角色。


我们将像往常一样,首先制作头部的基本头发,然后是身体,我在雕刻时会给出一些解剖学技巧。


接下来是手臂,手和腿,我们还将讨论形式,形状和解剖结构。接下来,我们将做一些非凡的事情,用单个网格制作所有的盔甲,我称之为3D蚀刻,这样我们就可以更好地理解2D形式并将其从概念转换为3D。


当我们完成装甲的所有 3D 草图后,我们将通过重新拓扑 3D 草图开始制作真正的装甲网格。这将是一个漫长而痛苦的过程,但最终值得付出努力!


在每件金色条纹和盔甲准备好后,我们就可以开始摆姿势了,我们将只摆身体的姿势,然后在我们对姿势感到满意后添加和调整所有盔甲和贴图。


当这个超级放松和有趣的过程结束时,我们可以用曲线完成头发,并进行灯光设置和材质来渲染我们的模型。


本课程适用于中级Blender用户。


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This is probably the most complicated character i have done in Blender.


And i have recorded and narrated every step in real time to make this course!


There is so much talking in this course that you will get sick of hearing my amazing English accent!


But let me tell you a bit about me.


I am Niko and i am 3D character artist and teacher with more than 20000 students in my courses of Zbrush, Blender, Anatomy and 3D character sculpting. I also have two youtube channels - Speedchar and Speedchar live, where i upload 3D character related content...mostly :)


In this course we will make this 3D Female Armored Assassin from zero, only in Blender. The main purpose of this character is to be 3D printed or rendered, but the same techniques can be used to create 3D characters for games.


We will start by making the head, as always, a basic hair and then the body, with me giving some anatomical tips while sculpting.


Following will be the arms, hands and legs where we will also talk about forms, shapes and anatomy. Next we will do something extraordinary by making all the armors from single meshes, which i call 3D cketching, so we can better understand and translate the 2D forms from the concept to 3D.


When we finish all 3D sketches of the armors, we will start making the real armor meshes, by retopologizing the 3D sketches. It will be long and painful process, but at the end it will be worth the effort!


After every gold stripe and armor piece is ready, we can get to making the pose, we will do that by posing only the body, and then we will add and adjust all the armors and stripes after we are happy with the pose.


When that super relaxing and fun process is over, we can finish the hair with the curves, and do lights setup and materials to render our model.


This course is for intermediate Blender users, but beginners who are feeling very lucky and like to feel pain, can try it too :). Of course you can always start with one of my two Absolute beginners courses for Blender first, then some of my Anatomy courses, and then get back to this one :).


I am warning you that in this course there will be stories, drama, action, memories and lots of advices from this wise bearded man with one eyebrow! Even some songs here and there... sorry about that.


And now, go, buy the course and start making this nice lady in 3D :)!


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