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3DMAX模型发送SP插件:MaxSubstancePainter Bridge v1.2

admin 2024-06-10 5次浏览 0条评论 0 打赏作者 0 0
此3dsMaxSubstancePainter Bridge允许从3dsMax UI快速将模型发送到Substance Painter,跟3dmax2014的发送到maya新功能一样。特征自动导出所选对象(和“凹凸/正常凹凸”中指定的法线贴图(如果可用)) 在导出位置创建Substance Pain...

此3dsMaxSubstancePainter Bridge允许从3dsMax UI快速将模型发送到Substance Painter,跟3dmax2014的发送到maya新功能一样。

特征

自动导出所选对象(和“凹凸/正常凹凸”中指定的法线贴图(如果可用))
在导出位置创建Substance Painter文档,使用正确的法线贴图/材质指定(从头开始或使用.spp作为源文件)
自动重新启动Substance Painter以获得快速预览
使用Substance Painter文档(.spp文件)作为模板

更新日志:

Changelog 1.1
– Added: possibility to use a Substance Painter document as template (specify a .spp file path).
– Added: Multi/Sub-Object (Multi material) support.
– Updated: Substance Painter 2 support. The script will automatically launch Substance Painter 1 or 2 based on the specified path.
– Updated: export path is now more flexible. The “SendToSubstance” folder will not be automatically created anymore.
– Updated : you can now choose if you want to export everything in a folder created using the mesh name or not.
– Fixed: hashtags characters in materials name are now supported. As Substance Painter automatically replace them by “_”, the exported Normal maps now use the same convention.

Changelog 1.2
– Updated: normal map handling has been modified to fit Substance Painter new convention (“normal_base”).

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