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MFP Multiplayer First Person V1.9 – unity多人游戏模板

admin 2024-06-10 10次浏览 0条评论 0 打赏作者 0 0
对于希望节省时间来为其新的多人游戏项目创建基础的开发人员或寻求了解如何在他们的项目中实现网络的开发人员MFP是一个简单的多人游戏工具包第一人,其中包含所有基础知识网络逻辑从任何类型的第一人称游戏,如MMO,RPG,FPS,Coop,Racing,Open World等。Unity官方 | MFP M...

对于希望节省时间来为其新的多人游戏项目创建基础的开发人员或寻求了解如何在他们的项目中实现网络的开发人员MFP是一个简单的多人游戏工具包第一人,其中包含所有基础知识网络逻辑从任何类型的第一人称游戏,如MMO,RPG,FPS,Coop,Racing,Open World等。

Unity官方 | MFP Multiplayer First Person | 文件大小:78.9 MB | 文件数量:102

特征:

Photon PUN 2网络解决方案。
进入/退出汽车(同步)。
新的Air Jet车辆同步。
Buggy有3个座位的例子。
网络上的新PickUp系统。
乘客在车上。
多人门。
球员选择。
球员伤害系统。
更改服务器云菜单。
日志转角窗口。
汽车控制器同步。
用于TP View的Mecanim动画(网络播放器)。
通过网络提前同步。
车辆损坏系统。
聊天室。
大堂聊天。
移动平台。
因素领域。
主客户端权威的房间逻辑。
完整的uGUI系统。
Photon Raise活动。
Unity Events。
光子统计。
专业的UI设计。
步场景对象。
高级播放器控制器。

MFP Multiplayer First Person V1.9更新日志:

1.9
Add: Player Selection, now can add different players models so players can select in a menu in lobby.
Add: Vehicle Damage system, now vehicle received damage by collision and these explode when health < 1 Add: Auto-re spawn system for vehicles when one these get destroyed. Add: SpawnPoint selection screen (option), if you set this the player can select where spawn the first time. Fix: Vehicle audio only play if the Game view camera (from editor) is near to the vehicle. Upgrade: To Unity 5.6 as minimum version. Add: Factor Area, these items can be place all over the map, when players enter in it'll apply a force in the direction of the arrow to the player and or vehicle. Improve: Vehicle Camera, now are only one vehicle camera instead of each vehicle have they own (for driver only). Improve: Now vehicle camera detect collisions Add: Drag gable objects, now can create drag gable objects and every player can grab they and sync position over network. Improve: Better vehicle movement synchronization, now vehicles don't have the jiggle movement on high speeds. Add: Camera transition when player enter in vehicle. Improve: Remove the legacy post-process effects and replace with PPE Stacks V1. Fix: Issue that cause players not enter in the right passenger seat after enter in various seats. Improve: Now network vehicle values are apply in FixedUpdate to better match with the local physic movement. Improve: Vehicle collision force calculation. Add: Infinity time as option for room creation, with this the game will not end until no one player are in room. Fix: Jet automatically slide forward on start. Improve: Now doors are automatically added in the door manager list. Improve: More smooth front wheels rotation in network players. Improve: Network player footsteps. Fix: Players can create rooms after leave a 'pre-scene' lobby. Wall Ball

Wall Ball

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