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Unity Pro 2017 4.2f2 x64 LTS – 强大的游戏开发可视化软件

admin 2024-05-31 10次浏览 0条评论 0 打赏作者 0 0
Unity Pro是一个非常强大的工具,可以让我们创建自己的可视化游戏,另外在互联网上我们可以找到大量的视频课程,这些课程明显有助于我们一步一步地执行所有必要的操作。Unity支持Boo语言,所以喜欢编程的人员,可以最大化的利用这些来脑洞大开,现在VR虚拟场景技术越来越受到大家的欢迎,那么Unity...

Unity Pro是一个非常强大的工具,可以让我们创建自己的可视化游戏,另外在互联网上我们可以找到大量的视频课程,这些课程明显有助于我们一步一步地执行所有必要的操作。

Unity支持Boo语言,所以喜欢编程的人员,可以最大化的利用这些来脑洞大开,现在VR虚拟场景技术越来越受到大家的欢迎,那么Unity是一个不可多得的VR技术平台实现者。

Unity Pro 2017 4.2f2 更新日志

Improvements
2D – Added parameter to Sprite.Create to specify if a fallback physics shape is generated. False by default.
Android – Added API 26 and 27 to scripting and Editor.
Audio – Fixed audio profiler slowness caused by iteration of unused channels attached to the FMOD master group.
Metal – Enabled 32bit index buffer support on Intel GPUs starting macOS 10.13.4.
Mobile – Improved Ping class performance on devices supporting ICMP sockets, more information in Ping scripting documentation.
Fixes
(1016640) – Android: Fixed apk signer v2 being used when building Oculus apps with gradle.
(1014623) – Android: Fixed incorrectly including files to noCompress when their extensions are already included by default.
(986780) – Android: Disabled warnings in ProGuard by default; fixes build errors with 3rd party plugins.
(1009641) – Asset Bundles: Fixed crash when building Asset Bundles.
(1008371) 1006573 – Core: Fixed a regression in memory usage at startup in Editor and Player.
(975341) 956741 – DirectX 12: Fixed Standalone crashing when using DestroyImmediate on a Texture2D when graphics jobs are enabled.
(1014167) – Editor: Fixed starting Unity from the Unity Hub disables File menu and other key bindings.
(966404) – Editor: Fixed Editor crashes in “RenderSelectionOutline” when using ImageEffectAllowedInSceneView and set camera’s targetTexture to null.
(1016691) 978204 – Editor: Fixed opening project in editor causing newly spawn instance to get stalled/suspended.
(963576) – Graphics: Fixed objects using HideAndDontSave being visible in preview windows, after being disabled and enabled.
(1009868) – Graphics: Fixed Tangents on the LineRenderer, which would cause Normal Maps to look incorrect.
(1021655) – Graphics: Fixed occasional graphical corruption when using marquee selection on dynamic geometry, such as Lines, Particles and Trails.
(1017529) – Graphics: Fixed LineRenderer scripting bug where start/end width would sometimes not update correctly if set from script.
(1019586) – IL2CPP: Prevented an error during code conversion related to a missing RGCTX entry for type T that can occur with an unbox opcode for a nullable type.
(1021529) 1013634 iOS: Fixed showing both orientation custom Launch Images on Landscape orientation.
(1016731) 991204 – iOS: Fixed build failing with error “DXT1 compressed textures are not supported when publishing to iPhone”.
(967197) – iOS: Fixed an audio crash when moving an app to the background, and back to the foreground.
(947049) – Linux: Fixed Linux touch input for mouse events.
(978602) – Mobile: Fixed screen flicker when launching Handheld.PlayFullScreenMovie.

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