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VR/AR开发软件:Unity Pro 2018.2.18f1 + addons

admin 2024-05-31 6次浏览 0条评论 0 打赏作者 0 0
Unity Pro是一个非常强大的工具,可以让我们创建自己的可视化游戏,另外在互联网上我们可以找到大量的视频课程,这些课程明显有助于我们一步一步地执行所有必要的操作。Unity Pro制作的电影预告Unity Pro界面截图01Unity支持Boo语言,所以喜欢编程的人员,可以最大化的利用这些来脑洞...

Unity Pro是一个非常强大的工具,可以让我们创建自己的可视化游戏,另外在互联网上我们可以找到大量的视频课程,这些课程明显有助于我们一步一步地执行所有必要的操作。

Unity Pro制作的电影预告

Unity Pro界面截图01

Unity支持Boo语言,所以喜欢编程的人员,可以最大化的利用这些来脑洞大开,现在VR虚拟场景技术越来越受到大家的欢迎,那么Unity是一个不可多得的VR技术平台实现者。

Unity Pro界面截图02

Unity Pro 2018.2.18f1更新日志:

Improvements
Fixes
Android: Fixed crash on Android 9. (1102065)
Editor: Fixed function keys incorrectly producing characters within input fields. (1057122)
Editor: Fixed issue with precompiled managed assemblies (.dlls) in the Assets folder getting loaded twice on startup, causing two InitializeOnLoad calls where Unity API calls such as AssetDatabase.LoadAssetAtPath would fail in the first InitializeOnLoad. Now there is only one first InitializeOnLoad call and Unity APIs work as expected. (1060352)

GI: Fixed Reflection Probe cubemaps being reimported if the user selects the same Lightmap Encoding quality setting. (1067156)
GI: Fixed rendering artifacts when GPU instancing and real-time GI are used together. (1053521)
Graphics: Fixed crash when loading asset bundle built from an older unity version. (1078602)
Graphics: Fixed RGBA4444 texture support when using OpenGL ES. (1077689, 1079024)

IL2CPP: Fixed the marshalling of char arrays to be two byte characters when CharSet.Unicode is used. This corrects the behavior of some Windows Registry assemblies. (1086670)
IMGUI: Fixed script recompilation not happening on OSX.
IMGUI: Fixed Unity Editor no longer automatically unlocking assembly reload. (960397)

iOS: Fixed VideoPlayer.isPlaying returning true when the video is paused. (1086705)
Package Manager: Fixed a “Failed to fetch versions information” error being displayed in Package Manager window for all unknown packages.
Shuriken: Fixed Trails using the old position when a Move and Clear is performed. (1061683)
Shuriken: Fixed Renderer.bounds returning the wrong bounds when multiple renderers were on the same GameObject. (1088716, 1090058)
Timeline: Fixed issue when instantiating PlayableDirectors loaded from AssetBundles losing ExposedReference names. (1082467)

VR: Fixed tracking issues with PSVR HMD.
Vulkan: Fixed editor crash when entering playmode from paused mode with profiler window open. (1082921)

官方网站:https://unity3d.com/

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