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Substance Painter 2019纹理贴图核心技能训练视频教程

admin 2024-05-25 3次浏览 0条评论 0 打赏作者 0 0
本教程是关于Substance Painter 2019纹理贴图核心技能训练视频教程,时长:3小时48分,大小:1.4 GB,MP4高清视频格式,教程使用软件:Substance Painter,作者:Wes McDermott,共39个章节,语言:英语。Substance Painter是目前最优...

本教程是关于Substance Painter 2019纹理贴图核心技能训练视频教程,时长:3小时48分,大小:1.4 GB,MP4高清视频格式,教程使用软件:Substance Painter,作者:Wes McDermott,共39个章节,语言:英语。

Substance Painter是目前最优秀的次世代游戏贴图绘制软件,该软件提供了构建3D素材所需的所有工具,包括粒子笔刷,可以模拟自然粒子下落,粒子的轨迹形成纹理。

当然还包括了Material Painting材质绘制,可以一次绘出所有的材质,同时几秒内便可加入精巧的细节。

同时软件支持Linux,8K导出,色彩管理,UDIM管理和脚本API,使Substance Painter与VFX工作流程相结合比以往更容易。

Substance Painter拥有一个独特而全面的工具和内容生态系统,围绕3个主要软件组件展开,包括3D绘画软件,可以用画笔,面具和粒子的纹理,呈现并轻松导出到游戏引擎。

材料制作软件:用户可以使用非破坏性的,基于节点的,程序化和可编写脚本的工作流程来编写纹理和材质。

图像材料生成工具:能够帮助设计人员提取花木PBR纹理并生成法线贴图。

Substance Painter is the industry standard for 3D texture creation, especially for physically-based rendering (PBR). In this course, Wes McDermott takes a beginner’s look at Substance Painter 2019, walking you through a basic project—texturing a real-world game asset from start to finish. He starts with creating a new project, importing the model, and using the integrated baking system. Next, Wes shows how to work with materials and layers and provides a primer on procedurals, the brush toolset, and time savers like symmetry, stencils, and cloning. Plus, learn how to use layer effects to create realistic wear. Wes wraps up by showing you how to create portfolio renders using Iray, the integrated path-tracing renderer in Substance Painter, and export textures for use in other applications.

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