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3D模型转换和交互式查看共享工具V5版

admin 2024-05-25 3次浏览 0条评论 0 打赏作者 0 0
本软件是由clanteam机构出品的3D模型转换和交互式查看共享工具V5版,3D Object Converter 5.001 Gold Edition,大小:2.5 MB,语言:英语。这是一个强有力的3D模型转换和交互式查看共享工具,可以从外部数据源中导入任意3D模型,也可以以极高的精确度和质量输...

本软件是由clanteam机构出品的3D模型转换和交互式查看共享工具V5版,3D Object Converter 5.001 Gold Edition,大小:2.5 MB,语言:英语。

这是一个强有力的3D模型转换和交互式查看共享工具,可以从外部数据源中导入任意3D模型,也可以以极高的精确度和质量输出为多种工业标准格式。

是不是常常为不知道如何打开PLY、RAW、COB等3D文件格式而犯愁呢?

3D Object Converter 是一个强大的3D文件浏览及转换工具,到目前的V4.0为止它已经可以支持多达468种3D文件格式!目前主要应用于3DS Max 上面。

无论是像LWO(LightWave)、C4D(Cinema 4D)、XSI(Softimage XSI)、3DM(Rhinoceros)、LXO(Luxology Modo)等这样的常用三维软件文件格式,还是像MDX(Warcraft III)、MD3(Quake III)、3DO(3DO Builder)、P(Final Fantasy 7)等这样经典游戏内的模型三维格式它都可以读取或转换。该软件同时支持WRL,X3D等web3d格式。

3D Object Converter 5.001 Gold Edition

3D Object Converter a powerful 3D polygon model translation and interactive viewing shareware tool that allows arbitrary 3D model data to be imported from external sources, exported to various industry standard 3D file formats with great accuracy and quality. The program supports 651 file formats.

Features

Automated installation utility.

Automatic file format recognition.

Automatic polygon checking and repairing function during (scene) loading.

Automatic self-checking function on every startup against virus infection.

Batch converter module with Object statistics and Texture export function.

Bone and Vertex Bone Weights support (not for all modules).

Wireframe / Color wireframe / Real 3D wireframe / Flat shaded / Gouraud shaded / Vertex color shaded / Textured rendering mode.

Command line conversion / view.

Drag and Drop support (to load object).

Fast import and export process.

Fully dynamic memory allocation, so the program only uses as much memory as it needs.

FullScreen OpenGL rendered interactive object viewer with mouse wheel support.

Material per polygon support.

Material editor.

Multiplatform ASCII file loader technology.

No DLL requisite.

Options /for general, view, colors, import, export/ (CTRL-O).

Online help.

Portable application.

Storing and processing the vertices as double precision.

Storing and processing the faces as n-sided polygons.

Functions / Tools

Auto Rotate (CTRL-R).

Calculate Areas and Volumes.

Calculate Vertex Colors from Face Colors.

Delete Scene UV Maps.

Display the scene Area and Volume values on the toolbar (Tools/Options/View).

Export the material table's textures to .bmp files.

Flip Scene UV Map Vertically (CTRL-U).

Geometry transformation.

Internet WEB update (proxy support for v4.40 or above, but requires WEB update v1.10 or above).

Invert Object Face Orientation (Object and Material Selector).

Invert Scene Face Orientation (CTRL-I).

Quick Material Information.

Quick Object Information.

Quick Polygon Statistics.

Send OpenGL Bitmap To Clipboard (CTRL-C).

Unwrap UV.

UV Face Map to UV Vertex Map converter (Tools/Options/Import).

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