ZBrush游戏电影概念角色建模教程 FlippedNormals – Concept Sculpting for Film and Games
讲解ZBrush中人形生物的建模,包括手脚、头部以及身体其他部分的建模步骤
In Concept Sculpting for Film and Games, you’ll learn how to go from a rough base mesh to a refined concept sculpt, which can be used in the film industry and for games. We cover the entire process, where some chapters are real-time and others are sped up. Everything is properly narrated to make sure you get as much as possible out of it.
登录可见下载资源信息, 现在去登录
共 0 条评论